Using Shape Objects
This section describes the basic shape-creation and shape-manipulation capabilities that QuickDraw GX provides, capabilities that are independent of the specific type of shape involved. For detailed information on using shapes of specific types, see the appropriate chapters of Inside Macintosh: QuickDraw GX Graphics and Inside Macintosh: QuickDraw GX Typography.This section describes how you can
- create and manipulate shape objects
- manipulate shape object properties
- convert shapes from one type to another
- directly manipulate shape geometry
- flatten and unflatten shapes
- draw and hit-test shapes
Subtopics
- Creating and Manipulating Shape Objects
- Manipulating Shape Object Properties
- Converting Shapes From One Type to Another
- Directly Manipulating a Shape's Geometry
- Drawing and Hit-Testing Shapes
- Flattening and Unflattening Shapes